0oWoodenDooro0/LevelDevil — reverse-engineered prompt
Reverse engineered prompt
Build me a small playable C++ game prototype in this repo using the template that is already here. It seems like this started as a student project with a character, an object, and collision handling, so please turn it into a simple LevelDevil style demo where the player can move around, interact with the level, and collide properly with walls or obstacles.
Use the existing Resources, include, and src folders instead of starting over. Make it build and run with CMake in Debug mode since the README says Release is broken. I want something that feels complete enough to open, build, and play right away, with basic game loop behavior, visible player movement, collision logic, and any minimal scene setup needed from the current assets or config file.
If parts of the template are unclear, look up the PTSD framework docs online and wire things up in the simplest working way. Keep the code readable and finish any missing glue so the project actually runs.
Want more depth? Deep Reverse