Abdullah-Maqbool1/Maze-Game — reverse-engineered prompt
Reverse engineered prompt
Build me a simple but polished C++ console maze game where I control a rat and try to get through mazes, collect cheese, avoid traps or obstacles, and reach the exit. I want multiple difficulty levels that feel like easy, medium, and hard, with a lives system, score from cheese, and progression through levels. Movement should work with WASD and arrow keys if possible.
Please make sure the game can save and load progress, track a few fun achievements, and include a basic feedback option at the end so players can leave comments. If the current project already has some of this started, clean it up and finish it so it actually compiles and runs smoothly. The overall feel should be a classic terminal game, readable and easy to play, with clear menus and instructions.
If anything is inconsistent in the existing files, fix it and wire everything together into one working version. You can look up current C++ console input handling if needed.
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