AccessViolationEnjoyer/NeuralBot ? reverse-engineered prompt

Reverse engineered prompt

Build me a C# Windows app for a general purpose neural network aimbot that works as a pixel bot for first person shooter games. I want a simple GUI where I can load a Darknet cfg and weights file, pick the screen capture region, and tweak settings like aim speed, tracking behavior, trigger bot distance, and overlay options. It should capture the game window efficiently, run object detection with GPU support if an NVIDIA card is available, track targets smoothly so it does not keep switching, and move the mouse toward the selected target using a few different aiming styles. Please include an optional trigger bot and an ESP style overlay, plus save and load configurations so I can reuse my settings. Make the code modular so the grabber, detector, tracker, selector, aimer, injector, and overlay parts are easy to swap out or extend. If anything depends on current OpenCV or CUDA docs, look them up online and wire it up cleanly.

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