Aerodymier/roblox-endorsed-weapons-fork ? reverse-engineered prompt

Reverse engineered prompt

Build me a Roblox weapons system based on Roblox’s endorsed weapons kit, but with the fixes and extra features from this fork.

I want it to work cleanly in Roblox Studio and also be easy to sync from source, with the place layout and scripts already set up so I can drop it into a game and use it. Keep the original guns working, but make it simple to add custom guns too, including the right tags and configuration folders.

Please include the extra options from this fork, like friendly fire on or off, keeping the weapon camera behavior configurable, headshot damage multipliers, and client settings for walk speed and field of view so the gun scripts do not overwrite my game’s movement settings.

If anything depends on current Roblox docs or best practices, look those up online and match them.

Are you gonna build this?

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