AnyRPG/AnyRPGCore ? reverse-engineered prompt

Reverse engineered prompt

Build me a Unity based RPG engine called AnyRPG that helps people make short story driven adventures and full games without having to build all the usual RPG systems from scratch.

I want it to open in Unity 6000.3.10f1, include a simple welcome window under the Tools menu, and make it easy to get started with sample games and a new game wizard. It should feel like a real engine foundation for things like characters, quests, combat, inventory, and other core RPG features, while still letting creators focus on art and story content. Please make it easy to install, easy to explore, and include the basic setup flow a new user would expect, including a clear prompt to import the TextMesh Pro essentials if needed.

If you need to check current Unity docs or best practices while building it, go ahead and look them up online.

Are you gonna build this?

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