Besty0728/Unity-Skills — reverse-engineered prompt
Reverse engineered prompt
Build me a Unity editor automation package that lets AI tools control a Unity project safely through a local REST server.
I want it to work in Unity 2022.3 and newer. The user should be able to install it from a Git URL, open a Unity menu, start the UnitySkills server, then use a skill installer panel to set it up for Claude Code, Cursor, Codex, or Antigravity. Once installed, the AI agent should be able to create and edit scenes, assets, scripts, prefabs, and project settings through lots of reusable Unity skills, preferably using batch actions when possible so it doesn’t waste tokens.
Please include safe permission modes in the Unity panel, like approval, auto, and bypass, with audit logging so users can see what the AI did. Failed operations should roll back when possible, and the server should handle Unity reloads or compiling without breaking permanently. Also make it usable for multiple Unity projects at once by finding available ports automatically.
Want more depth? Deep Reverse