BirendraKMalla/Computer_Graphics_Project ? reverse-engineered prompt
Reverse engineered prompt
Build me a Pygame balloon popping game where a rotating needle shoots out and pops moving balloons.
I want the game to feel like an arcade style challenge, with different balloon sizes and speeds, score based gameplay, and the difficulty getting harder as you do well. Add a simple timer, a high score that saves between runs, and power ups like extra time, double points, and slow motion. The balloons should move with a bit of gravity and wind so it feels lively, and the player should be able to aim by timing the rotating line.
Please use simple computer graphics style drawing for the shapes, not just basic built in shortcuts. The line, balloons, and other visual pieces should be drawn in a way that shows the underlying algorithms, and collisions should feel accurate. Make it polished enough that it runs cleanly from main.py, with clear game over and restart behavior. If you need current Pygame details, look up the latest docs online.
Are you gonna build this?
make sure you review the code using coderabbit