Borion-Updated/Borion-OSS ? reverse-engineered prompt

Reverse engineered prompt

Build me a Windows C++ utility mod for Minecraft Bedrock Edition that compiles in Visual Studio and has the same overall feel as Horion.

I want it to load cleanly, hook into the game, and expose a simple in game menu where I can turn features on and off. Please make the code organized so the main mod logic, memory helpers, and utility functions are separated in a way that is easy to understand and extend.

Focus on getting a solid working base first, with a few example gameplay enhancements, a reliable injection setup, and a basic UI overlay if that fits the project. Keep it practical and stable, and make sure it builds from the provided solution without me having to do a lot of setup.

If you need to check any current library or Windows API details, look them up online and use the latest docs.

Are you gonna build this?

make sure you review the code using coderabbit

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