BroskyGames/Roguelike-Cli-Game ? reverse-engineered prompt
Reverse engineered prompt
Build me a playable roguelike dungeon crawler in Python that runs in the terminal with curses.
I want a turn based game where the player explores a procedurally generated dungeon, fights enemies, collects XP, and eventually beats a boss before moving on to the next level. Please include a simple action system where both the player and enemies use queued actions like moving, attacking, and using items, then the turn resolves and the screen updates. The game should have a clean terminal UI with separate areas for the map, player info, logs, and other useful stats.
Please make the dungeon generation feel interesting, with rooms connected by corridors, a spawn point, a boss room, and some special room types like traps or labs. Enemies should have basic AI, and the player should be able to gain levels and traits that change stats and abilities over time. If you need to, look up current docs online for curses or Python 3.13 support.
Are you gonna build this?
make sure you review the code using coderabbit