Chillu1/RimWorldDecompiled — reverse-engineered prompt
Reverse engineered prompt
Build me a clean local C# reference project for this RimWorld decompiled source so I can browse it easily while making personal mods.
I don’t need a game clone or anything to redistribute. I just want the code organized so an editor can search it, jump to classes, and show relationships between the RimWorld and Verse parts without tons of errors. If it can be made to compile, great, but if some decompiled pieces or Unity game files make that unrealistic, set it up as close as possible and explain what still won’t build.
Please keep the copyright and license notes visible, add a simple README with how to open it, what the folders are for, and how to use it safely for personal reference only. If you need to adjust project files or stub missing Unity pieces so navigation works better, do that in a clean way and keep the original source readable.
Want more depth? Deep Reverse