EpicGames/lore — reverse-engineered prompt
Reverse engineered prompt
Build me an open source version control system called Lore that feels ready for teams working on both source code and big binary files like art and game assets. I want a command line tool and a server that can run locally in a simple demo mode, then scale up later for bigger teams. It should make it easy to create commits, manage branches, sync changes, and trust the full revision history.
Under the hood, make it content addressed and optimized so duplicate data is reused, large files are stored efficiently, and workspaces can stay lightweight by only downloading file data when needed. Please keep the experience simple from the CLI, but expose the full functionality through an API that other languages can use, especially C or C++, C#, Rust, Go, Python, and JavaScript.
This is an early pre 1.0 project, so focus on a solid working foundation, clear docs, and a quickstart that lets someone install it and make their first commit fast. Look up the current docs online if you need to fill in gaps.
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