GulDracul/Unstable-Knight — reverse-engineered prompt

Reverse engineered prompt

GitHub

Build me a small Unity game prototype called Unstable Knight. I want it to feel like a simple 2D sprite based knight game that someone can open in Unity and play right away.

Make a basic scene with a knight character the player can control, simple movement, jumping or dodging, a few hazards or enemies, and a clear goal so there is a win and lose state. The “unstable” part can be the main twist, like the knight is hard to balance, slides around, or has unpredictable movement that makes the game funny but still playable.

Please add placeholder sprites or use simple shapes if needed, set up collisions, health or lives, restart, and a basic start screen or game over screen. Keep the code clean and easy to tweak, with comments where it helps. I’m not looking for a huge game, just a working Unity C# prototype with enough polish that I can build on it. Look up current Unity docs online if you need to.

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