JamesMcIntyre123/EscapeRoom_VideoGame ? reverse-engineered prompt

Reverse engineered prompt

Build me a simple 2D escape room game in Unity called Inspector Waddles.

I want the player to explore a small room, click around, find clues, pick up a few items, and use them to solve puzzles until they can escape. Make it feel like a cute detective style game with a little story and some personality, not too complicated but still fun to play. Please include basic movement or point and click interaction, an inventory, a few interactable objects, a way to inspect clues, and a clear win condition when the final puzzle is solved.

Keep the game polished enough that someone can open it and understand what to do without a tutorial, with simple UI, start screen, and end screen. If anything is unclear, use your best judgment and look up current Unity docs online if you need to. Please build the core gameplay first and make sure it runs smoothly as a playable demo.

Are you gonna build this?

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