Keka-Bron/JondoEmu ? reverse-engineered prompt

Reverse engineered prompt

Build me a local Dofus 3 Unity emulator in C# that I can run against the 3.6.4.3 client, with separate pieces for authentication, world server, protocol handling, launcher, and database support.

I want the client to log in, pick a server and character, load into the world, move around maps, spawn monsters and NPCs, and handle basic PvM fights with turns, spells, damage, movement, and rewards. Please make character data, inventory, positions, and map progress persist in SQLite, and include a simple way to seed or restore the world database from the files in the repo.

If needed, add the local client redirect mod setup so the game connects to my server instead of the official one. Keep it modular and easy to run from the solution, and make sure it starts cleanly with clear instructions for building and launching.

Are you gonna build this?

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