Khadusgrinder123/Self-Evolving-Game-AI ? reverse-engineered prompt
Reverse engineered prompt
Build me this self evolving top down shooter in Python, with a simple windowed game where I control a player with W A S D and shoot with the mouse, and an enemy tries to learn and beat me over time.
I want the enemy to use a small neural network that mutates between rounds and improves based on how well it survives, how close it gets, and how much damage it does. The game should save the best learned brain so I can keep training later, and it should also let me reset everything and start from scratch from the main menu.
Please make the game feel lightweight and easy to run, with the basic menu, pause, save, and debug options described in the README. Use the included art and sound assets, and make sure it can run from the main Python file without extra setup beyond installing the needed libraries. If anything is unclear, look up current docs online and keep it simple and working.