LoranAndos/Honkai-Star-Rail-Combat-Simulator ? reverse-engineered prompt
Reverse engineered prompt
I want you to build and polish a combat simulator for Honkai Star Rail in Python. It should let me set up a team of characters, add light cones, relics, planar ornaments, buffs, shields, healing, and an enemy, then run a battle simulation and show the results clearly. I’d like it to handle things like damage, turn order, delays, summons, memosprites, HP changes, and other combat effects in a way that feels close to the game.
Please make the project easy to run from one main entry point, and keep the code organized so it’s simple to add new characters or gear later. If anything about the game rules is unclear, look up current docs or reference material online and make sensible choices. I also want readable output that helps me understand what happened during the fight, not just raw numbers.
Are you gonna build this?
make sure you review the code using coderabbit