MartinTheDragon/Nuclear-Tech-Mod-Remake ? reverse-engineered prompt

Reverse engineered prompt

Build me the 1.18.2 remake of the Nuclear Tech Mod as a working Minecraft Forge mod in Kotlin.

I want the project to compile cleanly, launch in a dev client, and have the basic mod structure in place for a full rewrite of the original HbmMods mod. Keep it faithful to the idea of Nuclear Tech Mod, with the mod loading properly, the usual registry setup, and a few starter game elements so it feels like a real mod instead of an empty shell. If anything is missing or outdated, please fill in sensible defaults and use current Forge guidance online if you need to.

Make sure the build works with the provided Gradle setup, the mod metadata is correct, and the code is organized so it is easy to keep adding blocks, items, and other gameplay systems later. If there are obvious placeholders or broken bits from the port, clean them up so the project is in a usable state.

Are you gonna build this?

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