MicrosoftARMAssembler/Divinity-Fortnite-Internal ? reverse-engineered prompt
Reverse engineered prompt
Build me a C++ project that shows a custom in game overlay for a DirectX 11 or DirectX 12 app, with a clean rendering framework and a simple interface for drawing text, boxes, lines, and a few basic widgets.
I want it to feel like a lightweight internal tool, with the overlay rendered smoothly on top of the target app and a small demo screen that shows the framework working. Keep the code organized so it’s easy to extend later, and include a basic example of how the overlay would be used in a real project. If you need to check current docs for any DirectX or Windows API details, go ahead and look them up online.
Are you gonna build this?
make sure you review the code using coderabbit