RPCS3/rpcs3 ? reverse-engineered prompt
Reverse engineered prompt
I want to build a PlayStation 3 emulator and debugger from scratch. It should be an open-source desktop application written in C++ that lets people play PS3 games on their computers. The whole thing needs to be cross-platform, so make sure it can be built and run on Windows, Linux, and macOS.
For the visuals, it should support modern graphics APIs like Vulkan and OpenGL to get the best possible performance. Besides just playing games, it's really important that it includes powerful debugging tools for developers who want to dig into how the PS3 architecture works. Let's use CMake for the build system to make it easier to manage across different operating systems. You can find technical documentation online for the PS3's hardware if you need specific details on how to emulate the Cell processor or its graphics chip.
Are you gonna build this?
make sure you review the code using coderabbit