SebLague/Chess-Challenge ? reverse-engineered prompt
Reverse engineered prompt
I want you to build me a strong but simple chess bot for this project in C#.
Please open the challenge app, put the logic into MyBot.cs, and make it play legal moves reliably without running out of time. I’d like it to start with a solid basic strategy, pick reasonable moves in normal positions, and handle things like captures, checks, promotion, castling, and endgames sensibly. If you can, make it a little smarter than a random or purely greedy bot by looking ahead a bit and using some basic chess evaluation ideas.
Keep everything self contained in the one bot file, since that’s what gets submitted. Make sure it works with the built in human vs bot, bot vs bot, and bot vs example bot testing modes. If you need to check anything about the framework or current docs, feel free to look them up online first.
Are you gonna build this?
make sure you review the code using coderabbit