TheCodingDad-TisonK/fs25-claude-skill ? reverse-engineered prompt

Reverse engineered prompt

Build me a Claude skill for Farming Simulator 25 modding that gives accurate, practical answers instead of guessing.

I want it to help with Lua mod code, mod folder setup, events, dialogs, GUI, vehicle specializations, save and load logic, multiplayer safe code, and common engine pitfalls. It should know the real FS25 rules, like the mod sandbox, the correct descVersion range, when globals are private to a mod, and when server or client objects can be nil. If possible, use the game’s own decompiled source and the official Lua docs so the advice is grounded in the actual engine behavior, and fall back to bundled references when a local copy is not available.

Also make it useful in a casual chat style, so I can paste in code or ask things like how to create a custom dialog or sync a variable across multiplayer, and get a straight answer with working patterns and warnings about what will break. If you need current docs online, look them up.

Are you gonna build this?

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