TorannD/RWoM ? reverse-engineered prompt

Reverse engineered prompt

I want to build a RimWorld mod called RimWorld of Magic that adds a full magic system to the game. Players should be able to learn different magical paths, cast spells, gain powers over time, and use them in normal colony play without breaking the vanilla feel. Please set it up so it includes the game content, custom sounds, textures, and language files, and make sure it can be organized for multiple RimWorld versions from 1.0 through 1.6. It should feel like a real polished mod, with clear progression, balanced abilities, and good integration with RimWorld’s UI and storytelling. If you need to look up current RimWorld modding docs online to make sure the structure and compatibility are right, go ahead.

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