WilliamIsMe1/Starsight ? reverse-engineered prompt
Reverse engineered prompt
Build me a simple Java rendering engine for low poly and voxel style graphics, with a clean example app that shows it working.
I want to be able to create meshes, compile and use shaders, send uniforms, load textures, move a camera with the mouse, and handle basic input. Please keep it lightweight and beginner friendly, with a thin layer over OpenGL instead of hiding everything behind a big engine. If you need to look up current Java OpenGL best practices or docs online, go ahead.
Also add a small demo scene so I can run it and see a few textured blocks or low poly objects on screen, with mouse controlled camera movement and a basic window loop. If there are obvious gaps, like shader setup, texture atlasing, or mesh loading, please fill in the essentials so the project feels usable and not just like a skeleton.
Are you gonna build this?
make sure you review the code using coderabbit