alexsteb/tetris_disassembly — reverse-engineered prompt
Reverse engineered prompt
I want this Game Boy Tetris disassembly to be easy to build and understand without changing what it produces.
Please set it up so I can run one simple command and get a working tetris.gb file from main.asm using RGBDS on Linux or Windows. If RGBDS is missing, give a clear message telling me what to install. Please also add a simple way to clean the build files and, if I provide an original Tetris World ROM, compare the output so I can confirm it matches exactly.
Keep the assembly output the same, this project is supposed to compile 1 to 1 with the official ROM. Don’t rewrite the game logic or modernize it in a way that changes the ROM.
Also improve the README so a beginner can follow it, including what this repo is, how to build it, how to verify it, and what the remaining annotation work means. Look up current RGBDS usage online if you need to.
Want more depth? Deep Reverse