alirezasp404/Playing-With-Fire-2 ? reverse-engineered prompt

Reverse engineered prompt

Build me a simple desktop game in C++ with Qt that recreates the feel of Playing With Fire 2. I want it to be playable, polished enough for a university project, and similar to the demo gif in the repo.

Make the main game loop work, with a character the player can move around, bombs that can be placed and explode after a short delay, walls or obstacles, and a basic win or lose condition. It should feel like a classic arcade maze game, with smooth controls and clear visuals. If it makes sense, add a start screen and a restart option after the game ends.

Please keep the code organized and make it easy to build and run from the existing project. Use the current assets and structure if they fit, and look up current Qt docs online if you need to. I mainly want a working, complete version that looks decent and behaves like the original game.

Are you gonna build this?

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