baldurk/renderdoc ? reverse-engineered prompt
Reverse engineered prompt
Build me a standalone graphics debugging app like RenderDoc that lets me capture a frame from my own game or graphics app and then inspect it in a clean desktop interface. I want to be able to open a capture, browse draw calls, look at textures and meshes, view shader and pipeline details, and step through pixel history so I can figure out why something looks wrong. It should work well for modern graphics APIs and feel like a serious developer tool, not a toy.
Please make it usable on desktop, with a main GUI app and the supporting pieces needed to capture and analyze frames. Keep the experience polished, with clear navigation, search, and useful views for common debugging tasks. If you need to check current build or platform details, look up the latest docs online and follow the project’s existing structure.
Are you gonna build this?
make sure you review the code using coderabbit