bldng1337/chrono-curse ? reverse-engineered prompt

Reverse engineered prompt

Build me a 2D wizard platformer where time is the main mechanic and the main threat.

I want to play as a wizard carrying an enchanted book, moving through a dungeon that is different every run. The game should let me rewind time to undo mistakes, recover health, and reposition myself, but the longer I play the older my character gets and the weaker or different my movement becomes. Start with a normal young form, then an older form with slower movement, then an ancient form with a special short teleport dash.

Please include simple combat with spells, a few enemy types with different behaviors, and item pickups that change the player’s shots. Make the dungeon feel like it grows harder the farther I go from the start, and have rooms connect cleanly as if they were assembled from hand made level pieces. Add keyboard and gamepad support, a pause menu, and some visual polish so the age stages are easy to tell apart.

If you need to check current docs for Bevy or related tools, go ahead and look them up.

Are you gonna build this?

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