boiidevelopment/mgc — reverse-engineered prompt

Reverse engineered prompt

GitHub

Build me a standalone FiveM minigame collection resource for servers, with a clean modern UI and one simple way for other scripts to start any game and get back success or failure.

I want around twenty small skill challenges that feel polished and consistent, covering logic, reflex, timing, puzzles, and special games like hacking, safe cracking, pattern locks, wire cutting, signal matching, button mashing, hangman, and similar stuff. Server owners should be able to drop it in, start it in the server config, and call one export from Lua with a game name and difficulty settings.

Make it work without requiring a framework, but keep it friendly for QBCore, ESX, or custom servers. The games should share the same theme, sounds, fonts, controls, and result format. Please make it configurable, lightweight, and not freeze or fight with the rest of the UI.

Look up current FiveM resource docs online if you need to, and include a clear README with install steps and a simple example call.

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