dotthefox/PvZCypress-BFN ? reverse-engineered prompt
Reverse engineered prompt
Build me a modified Cypress project that adds dedicated server support for Battle for Neighborville.
I want it to compile cleanly in Visual Studio 2026 and produce a DLL I can drop into the game folder and rename to dinput8.dll. The main goal is to let BFN run as a dedicated server, similar to how Cypress works for Garden Warfare, and it should work with the v1.0.55.50002 version of the game.
Please make sure the project still feels like a normal Cypress style codebase, with the existing examples kept useful. If you can, include simple launch scripts or clear instructions for starting a server and joining it, like the batch files in the Examples folder. A default setup that launches something like Giddy Park with a reasonable player count would be great.
If you need current details from the original Cypress or related docs, look them up online first and then adapt this project for BFN.
Are you gonna build this?
make sure you review the code using coderabbit