ellisraputri/PSD-Final-Project — reverse-engineered prompt

Reverse engineered prompt

GitHub

Build me a simple command line adventure game in C++ that feels like classic Zork. I want the player to move through rooms with directions like north, south, east, west, up, and down, read room descriptions, inspect things, pick up and drop items, check inventory, use items, and interact with characters. It should also support attacking, greeting, talking, unlocking passages by direction, a help command, teleporting to a room, and quitting the game. No need for save files, it can just be a single session game.

Please make it feel like a real little story with connected rooms, items, characters, and a few mechanisms or obstacles so the commands actually matter. Keep the text interface clear and friendly, and handle wrong input without crashing. Set it up so it builds and runs easily with CMake. If anything is unclear, use the README and screenshots as the vibe, and look up current docs online if you need to.

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