galamdring/apeiron-cipher ? reverse-engineered prompt

Reverse engineered prompt

Build me a procedurally generated space sandbox where the player explores a huge open universe, discovers new systems, and progresses by learning things rather than grinding levels or collecting stats. I want it to feel like a discovery game, where knowledge unlocks new possibilities, and the world keeps generating interesting places to travel to.

Make it run as a polished desktop game and also work in the browser if possible. Keep the core experience simple but atmospheric, with a clean main menu, smooth camera movement, basic movement and interaction, and some kind of start to the game loop so it feels playable. If you need to look up current docs online for anything, go ahead. Focus on getting a working first version that feels like a real game, with the procedural generation and knowledge based progression clearly in place.

Are you gonna build this?

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