io-eric/blobl.io — reverse-engineered prompt
Reverse engineered prompt
Build me a working self hosted version of this blobl.io style multiplayer browser game. I want people to be able to open it in the browser, join live matches, capture bases, build and destroy structures, command units, use chat, see the minimap, and switch themes. I also want accounts and progression working, including Discord login, so skins and player progress can be saved.
Please wire up the Go game server, the browser client, the auth service, and the load balancer so the whole thing runs cleanly for local development, and is also ready to deploy behind Nginx in production. Make sure server discovery works and multiple game rooms can be used. The client production build should be fixed so the worker setup works correctly.
Please add or clean up any missing config, env examples, and startup scripts so I can get it running without hunting through the repo. Keep the setup simple and document the exact steps to run it locally and deploy it. Look up current docs online if you need to.
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