kac5a/k5_shops ? reverse-engineered prompt

Reverse engineered prompt

Build me a FiveM shop script for an ESX server that lets me set up different kinds of shops from a config file. I want it to support normal stores, pawn style shops, and buyer only shops, with the option for each shop to buy and sell items, or only sell, and to handle more than one kind of money depending on the shop.

The shops should be editable through simple data files instead of a database, and the script should load shop stock only when a player opens that shop. I want each shop to be able to show a blip and an optional cashier ped, and each shop and item should use matching PNG images from the HTML folder for the logo and product icons.

Please include a few example shops in the config so it is easy to understand and change. Make it work cleanly with ESX Legacy, and look up current docs online if you need to.

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