kikopb31/projeto-redes ? reverse-engineered prompt

Reverse engineered prompt

Build me a small multiplayer terminal game in Python where every player acts as both a client and a server at the same time.

I want players to be able to connect over the network, discover each other through a shared DHT style registry of IPs and ports, and exchange game actions with gRPC using proto files. The main actions should be things like moving, attacking, and sending messages to other players.

The terminal should stay responsive while the game is running, so I can keep typing commands without blocking while network events come in the background. Use async handling for input and incoming messages so it feels smooth.

Please make it simple to run, with clear setup instructions and whatever helper scripts are needed to start or test the network between multiple players. If you need current docs for anything, look them up online.

Are you gonna build this?

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