kysrn-ww/DontWin.cc ? reverse-engineered prompt
Reverse engineered prompt
Build me a Windows internal CS2 DLL with a polished in game menu and a clean custom UI. I want tabs for Combat, Visuals, Misc, and Settings, with live preview for ESP settings inside the menu. The combat side should cover aimbot, silent aim, triggerbot, anti aim, no recoil, bunny hop, and auto strafe. The visuals side should include ESP with boxes, health, names, skeletons, distance, weapons, off screen arrows, chams, glow, bullet tracers, hitmarkers, hitsounds, grenade prediction, spectator list, bomb timer, jump circles, smoke removal, and night mode or world gamma control.
Also add skin changer, viewmodel FOV and offsets, speed graph, auto buy, named configs, and a rebindable menu key with F1 as the default. It should build in Visual Studio as a 64 bit release DLL, and the menu should work smoothly in game with input handling and rendering already wired up. Keep the code organized and practical so it is easy to tweak later. If anything is unclear, look up current CS2 hooking and UI docs online.
Have a live product UI? Try website reverse