leokamal/roblox-game-skill ? reverse-engineered prompt

Reverse engineered prompt

Build me a Claude Code skill for Roblox game development that feels like a full helper from start to finish.

I want it to help someone make Roblox games in plain language, whether they are just starting out or already know what they are doing. It should cover things like Luau coding, game structure, saving player data, multiplayer, security, performance, monetization, and common mistakes to avoid. I also want it to work in a few different ways depending on what tools are available, so it can build directly in Roblox Studio when possible, or still give useful code and setup steps if not.

Please include ready to use templates for common game types like simulator, tycoon, obby, RPG, horror, and battle royale, plus guided workflows for making a new game, debugging, reviewing security, checking performance, and getting ready to publish. Keep it organized so the main skill file stays small and the deeper knowledge is loaded only when needed.

Are you gonna build this?

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