mbucchia/OpenXR-Layer-Template — reverse-engineered prompt

Reverse engineered prompt

GitHub

I want a clean C++ starter project for an OpenXR API layer that I can customize later. Make it build on Windows with Visual Studio 2019 or newer, using NuGet and Python only where they are actually needed. The layer does not need to change VR behavior yet. It should load correctly as a basic template, pass through OpenXR calls safely, and have obvious places where I can add my own logic later.

Please include clear names I can replace for my vendor and layer name, a simple project layout, readable formatting, and comments around the important OpenXR entry points. Add a short README with setup steps, how to build it, how to customize it, and any risks or limitations. If you need details about the current OpenXR loader or API layer rules, look up the official docs online.

Want more depth? Deep Reverse