microsoft/xbox-live-developer-tools ? reverse-engineered prompt
Reverse engineered prompt
Build me a C# solution for Xbox Live developer tools that a game team could use from the command line. I want a simple dev account sign in and sign out tool that stores the last signed in credentials so the other tools can reuse them. Then add a player data reset tool for test sandboxes that can reset achievements, leaderboards, stats, and title history for one user or a batch of users, using email addresses or XUID when the dev account is already signed in.
I also want a global storage tool for test sandboxes that can show quota, list blobs under a path, upload files, download files, and delete blobs. Please include a tool for managing a title’s Xbox Live configuration in the same solution. Make the commands feel consistent, return clear success and error messages, and include tests for the main flows. If any behavior is unclear, look up the current Xbox Live tools docs online and follow those expectations.
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