moonzybinninwl/Cobalt — reverse-engineered prompt

Reverse engineered prompt

GitHub

Build me a Windows C++ project called Cobalt as an educational reference for studying how a Roblox internal executor style project is organized. I want a clean Visual Studio solution with the main module, simple script execution flow, auto execution for saved Luau scripts, file access helpers, mouse and keyboard input helpers, TCP communication, teleport handling, exception handling, and clear places where hooks or Roblox specific internals would need to be updated.

Keep it focused on learning and structure, not on bypassing protections or abusing real games. If something depends on changing Roblox internals, make it a safe placeholder and explain what would need maintenance instead of faking it.

Please include comments in the important areas, basic build instructions, and a short README that explains what each part does in plain English. Look up current docs online if you need to.

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