nesrak1/UABEA — reverse-engineered prompt

Reverse engineered prompt

GitHub

Build me a desktop app for modding Unity games, mainly for reading and editing Unity asset bundles and serialized files from newer Unity versions. I want it to work on Windows and Linux, with a clean file browser style interface where I can open a bundle, see the contained assets, inspect their types and values, and save changes back out.

It should be useful for research and modding, not just dumping everything. Please include practical handling for common asset types like textures, text assets, audio clips, and fonts, with preview or import and export where it makes sense. If a game uses addressables, the app should make it clear when a bundle looks like it comes from StreamingAssets and explain that CRC checks may need to be cleared before edited bundles work.

Keep the interface friendly, with clear error messages, recent files, and safe backups before writing changes. Use C# for the desktop app, and look up current docs online if needed.

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