parunev/Rising-from-the-Depths-New-Developer-s-Dungeon-Crawler- ? reverse-engineered prompt
Reverse engineered prompt
Build me a simple 2D Java dungeon crawler where the player explores an underground complex, fights monsters, solves a few puzzles, and searches for a hidden artifact.
I want it to feel like a classic turn based RPG dungeon game, with tile based rooms, walls, floors, objects to interact with, and enemies with basic AI that move or attack in smart ways. Please include a playable main character, a way to move around the map, combat, level progression, sounds, and a few different dungeon areas so it feels like a real game instead of just a demo. If you need to look up current Java game or graphics docs online, go ahead.
Make it polished enough that someone can launch it and immediately start playing. I’d also like a simple save and load option if that fits naturally, plus a basic config file for settings. Keep the code organized and easy to extend later, since this is meant to be a growing project and not a finished commercial game.