pxharmony/wordleqml ? reverse-engineered prompt
Reverse engineered prompt
Build me a desktop Wordle style game in Qt and QML that looks close to the screenshots in the README. It should let the player guess a hidden five letter word, show feedback after each try, keep track of wins and losses, and feel polished with a nice animated background and simple toast messages for things like invalid words or game over. Use the included word list, make the game start cleanly, and wire up the main window so everything works together smoothly.
I want the interface to be responsive and pleasant, with a centered game board, on screen keyboard style controls if that fits, and a subtle particle animation in the background. Please make sure the app can run as a complete standalone game, with the UI, logic, and word checking all connected. If anything is missing or unclear, look up the current docs online and fill in reasonable details so it works properly.
Are you gonna build this?
make sure you review the code using arcumet