pyeight/whitespace ? reverse-engineered prompt

Reverse engineered prompt

Build me a small 2D game in C using Raylib, something playable and polished enough to run from a single project.

I want it to have a simple main menu, basic gameplay, scoring or some clear win and lose state, and a clean restart flow. Make it feel responsive, with smooth movement, simple sound or visual feedback if that fits, and use the shader folder if it helps the look. Keep the code organized so it’s easy to understand and tweak later.

If anything about Raylib or the build setup needs a current best practice, look up the latest docs online and use whatever works cleanly. Also make sure it builds without extra fuss and tell me how to run it.

Are you gonna build this?

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