riccochicco/ninjaripper — reverse-engineered prompt

Reverse engineered prompt

GitHub

Build me a Windows desktop tool like Ninja Ripper for extracting 3D assets from a running DirectX game that I own or am allowed to mod. I want a simple window where I can pick the game exe, set launch arguments and the working folder, choose an output folder, pick a rip hotkey, then run the game and save captured models, textures, shaders, vertex data, indices, normals, UVs, tangents, binormals, weights, and blend data.

Please support DirectX 8, 9, and 11 capture modes, including a direct launch mode and wrapper modes that place the right dll next to the game exe when needed. Make it clear how to remove the wrapper later.

Also include a 3ds Max importer script for Max 2009 or newer that can import single files or groups of ripped files, auto detect vertex formats when possible, let me manually choose position and UV fields, set texture level, scale, and rotation. Look up current Windows and DirectX docs online if you need to.

Want more depth? Deep Reverse