thebloomstart/cs2-internal ? reverse-engineered prompt

Reverse engineered prompt

Build me a Windows C++20 app for Counter Strike 2 that works as a private internal helper with a clean ImGui menu and a DirectX 11 overlay.

I want it to support the usual game assist features, like visual info on players, movement helpers, and an inventory or skin changer, with settings I can save and load. Make it use dynamic game offsets through a schema based approach so it can keep up when the game updates, and organize the code so the core, features, SDK bits, and utility code are easy to extend later.

Please also set it up so it can be built from a Premake project, with the needed dependencies wired in and a simple way to generate the Visual Studio solution. If you need current docs or examples for anything, look them up online and use sensible defaults. I’d like the result to be stable, fast, and easy to configure without having to rewrite everything each update.

Are you gonna build this?

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