wasabirobby/wasabi_fishing ? reverse-engineered prompt
Reverse engineered prompt
Build me a simple interactive fishing script for an ESX or QBCore FiveM server.
I want players to be able to buy or use a fishing rod and bait, go fishing from a pier, a boat, or anywhere there is water, then wait for a bite, do a skill check, and catch different fish or rewards based on config. If they fail, there should be a chance the rod breaks. Please include the fishing animations and props so it feels immersive, and make the whole thing configurable so I can change bite times, reward chances, difficulty, and sell prices easily.
It should also include a basic fish buyer NPC or interaction where players can sell what they catch. Make it work cleanly with both ESX and QBCore, and keep it lightweight when nobody is using it. If you need to check current docs for any framework or library details, go ahead and look them up online first.
Are you gonna build this?
make sure you review the code using coderabbit