wlfrotaneto/MimiPS1 ? reverse-engineered prompt
Reverse engineered prompt
Build me a macOS app and command line tool that can take a PlayStation 1 game binary or disc image and turn it into a native Apple Silicon app.
I want the app to statically recompile the PS1 code ahead of time, then run it on macOS with native graphics, sound, and controller support. It should accept common PS1 inputs like EXE, BIN, and ISO files, handle the game logic, and package the result as a standalone app bundle and DMG installer. If possible, include a simple pipeline command that does the whole process end to end, from extracting the game data to building the final app.
Please also make sure it can run with the included sample demo, and that the build works on modern macOS with Apple Silicon. Look up current docs online if you need to, and keep it self contained so I can build and try it without a bunch of extra setup.
Are you gonna build this?
make sure you review the code using coderabbit