yukieiji/UnityExplorer ? reverse-engineered prompt

Reverse engineered prompt

Build me a Unity modding tool that pops up an in game window for exploring, debugging, and changing objects in a running game.

I want it to work with both IL2CPP and Mono Unity games, and to be usable through common mod loaders like BepInEx and MelonLoader, with a standalone option too if possible. The main thing should be an object explorer where I can browse scenes, find GameObjects and components, search for things like singletons or static classes, and inspect types or live objects. It should also let me view and edit values so I can test changes while the game is running.

Make it feel like a practical developer tool, fast to open, stable across lots of Unity versions, and easy to drop into a game. If you need to check current docs or loader setup details online, go ahead and do that.

Are you gonna build this?

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